Animal characters, like those seen in Disney animated movies and cartoons, are becoming more complex and sophisticated over the past few years.
From the characters in the animated feature film Tangled, to the characters seen in Pixar’s Finding Dory, to Pixar’s new animated series, Cars 2, and even Pixar’s upcoming live-action film Coco, these characters have evolved with the times.
But while characters have become more complex in the last decade, there are still many basic elements of the design that are often overlooked, according to animation and design experts.
The animation industry is one of the fastest growing in the world, with an estimated $2.6 billion in revenue last year.
In a new video from the Animal Design Institute, designers and animators discuss the current state of the industry and how to take advantage of it.
“A lot of the things we are seeing are going to be seen as an extension of our animal-inspired design philosophy,” says Michael Hargrove, a professor at the New York Academy of Arts and Design.
“But we want to keep the elements that we are using in the character, but we are looking for ways to bring the design to the audience.”
Hargroves presentation focused on the different ways animators can improve the animation of animals, from changing the shape of a character to using multiple layers of shading.
For example, the animation in the Pixar film Tangles, for example, often uses several layers of different shapes and textures, with a particular emphasis on the head, to create a character that is more expressive.
Animators also have the opportunity to add more than just shading to the design.
While the character designs used in many of the films and cartoons have already been developed and animated, some artists have also taken advantage of the digital tools available to them to develop new ways of creating animation.
One example is Disney Pixar’s Tangled.
The film was directed by Joe Johnston and features many characters from Disney animated films such as Aladdin, Mulan, Jasmine, Ariel, Belle, and Donald Duck.
In the film, animators often used digital tools to create the designs for the characters and create animation that was more “animal-like” and “realistic.”
While some of the characters are still based on the traditional drawing of animals (including the head and tail), many of these new characters are now digitally based, including the head in Cars 2 and the tail in Finding Dury.
There are also new techniques being used to create characters that are more realistic.
A number of artists, such as John R. Campbell, have created characters that use new techniques to create their design, including using a variety of materials and compositing them together in a way that mimics the shape and size of a real animal.
Additionally, many animators have created new techniques and methods to create complex designs, such the use of polygonal shading and a combination of the three-dimensional space and the 3-D computer graphics.
These new techniques have allowed for more complex, detailed, and sophisticated designs.
“We’re at the beginning of the new animation era,” Hargropes says.
But in order to really make their work of design more effective, designers should be aware of the different tools available, and work to ensure they are using them to their advantage.
“Designers are creating new types of characters with the tools of the future, but they have to be careful that they are incorporating the principles and techniques of the art of animal design into their designs,” says Kelly Kavanagh, a co-founder of the Animal design institute.
“When you’re designing an animal, you’re building an animal character.
That’s all it takes.”
To find out more about the design process for characters and animal characters, visit the Animal Research Center’s website and visit the website of the American Society for the Study of the Arts.